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Scene Management

Riven Scene Dynamics

Take Control of the Scene.

An interactive scene management system developed around deployable police tape and more immersive scene control.

Latest build v0.25.6 · release unconfirmed

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Riven Scene Dynamics

Riven Scene Dynamics in-game

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Overview

Riven Scene Dynamics provides purpose-built tools for managing active scenes in FiveM.

The system focuses on physical tape placement, scene boundaries, and interactions with the surrounding environment.

Its aim is to make scene management feel more natural and interactive than basic static prop placement.

Best suited for: Police, fire, EMS, traffic management, and investigative roleplay communities.

Feature Areas

  • Interactive police tape placement
  • Tape anchor interactions
  • Configurable tape appearances
  • Physical tape presentation
  • Environment and vehicle interactions
  • Tape break behavior
  • Multiplayer synchronization
  • Scene cleanup and removal controls

Areas of development. Exact included features are confirmed in each release's documentation.

Verified Features

Perimeter tape & posts
Deployable tape and portable posts.
Scene equipment
Placement of scene equipment.
Scene records & assignments
Scene records and responder assignments.
Evidence markers
Evidence markers tied to evidence records.
Tactical board
Shared tactical board.
Vehicle & tow tracking
Scene vehicle and tow tracking.

Compatibility

  • — Standalone resource — ensure Riven_Scene_Dynamics
  • — Open access — no department, role, or rank gate required
  • — Arrow-key rotation may overlap Vehicle HUD turn indicators — test and remap if needed

Installation guides are available in the documentation.

Changelog

Build · release unconfirmed
v0.25.6

Evidence Marker Visibility

Fix / VisualBug fixes, Improvements
  • Replaced the difficult-to-see evidence fallback indicator with a numbered ground-level evidence tent.
  • Added a matching placement preview and configurable fallback appearance.
  • Preserved automatic use of the custom evidence-marker drawable once properly compiled and streamed.

Technical note. The inspected archive includes source files for the custom evidence prop, not the compiled drawable. The fallback indicator is used until the .ydr and .ytyp are provided.

v0.25.5

Evidence Marker Integration & Rebrand

Feature / CompatibilityNew features, Compatibility
  • Updated product naming from Scene Control to Riven Scene Dynamics while preserving existing event names for compatibility.
  • Added evidence marker placement tied to synchronized evidence records.
  • Added client-side distance-based loading of evidence props and cleanup when evidence is collected or voided.
v0.23.1

Tape Collision Detection

Fix / SimulationBug fixes, Improvements
  • Reworked tape crossing detection for moving players and vehicles.
  • Improved handling of tape attached to moving vehicle endpoints.
  • Added more configurable detection, tension, and diagnostic settings.

Purchase

Purchases are made through Riven Systems on Patreon. The button opens this product's Patreon listing in a new tab.

Use is subject to the License Agreement. Need help? Visit Support.

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